Carol Holmes

Carol Holmes BA (Hons) Animation 2020

Throughout my time on the Animation course here at MMU, I narrowed down my wide variety of interests into a small handful. Primarily I am a Concept Artist, focusing primarily on Character Design, in which I am competent with traditional and digital techniques. I have an ever changing art style which allows me to adapt to other artstyles as well. This adaptability has been incredibly useful as a freelance artist since many commissioners have a pre-existing artstyle in mind. In my freetime, alongside university, I have been completing character based commissions: primarily among D&D communities, however I have also completed a book cover illustration which is available on Amazon currently.

Something that I take pride in is my ability to create interesting narrative concepts, I have been extremely lucky to exercise this throughout my time on the course and as a result, have gained experience in directing such ideas every year. Beyond university, I intend to pursue some concepts that I have yet to develope. I have a couple of previously written scripts available to read upon request.

Digital portrait created of my own Dungeons and Dragons character: Klouvia.
I was commissioned to create a portrait of a dog.
A piece of experimental concept art completed for the student film, Mediterranean.
A collection of digitally created sketches of characters - both of my own creation and commission based
Digital experiment with light effects.
Original concept art for the film [Redacted]
Turnaround of Anastasia, a character from [Redacted]
Concept art for an original script: Portland Never Leaves
Concept Art for an original script: Portland Never Leaves
A stylised illustration commissioned by a friend
Carol Holmes Showreel
[Redacted] Teaser Trailer